Summons a random familiar with a clown mask who either stuns enemies, protects the player with mini blanks, or attacks enemies with a shotgun. If used on a locked door, opens it for free. If used on a locked chest, forces the player to fight two waves of enemies and unlocks the chest if they survive. Selling other items to the Sell Creep grants twice as much money. Grants an extra active item slot and increased maximum ammo by 10%.Īllows the player to hold an extra active item.Įnemies drop more money, but the player drops money upon taking damage. Shots are more powerful when coming out of a dodge roll. Grants an extra active item slot and increases maximum ammo by 20%. Increases curse by 1 while held.ĭetonates all explosives and explosive enemies in the room.Īdds a chance to regain ammo upon killing an enemy.Īdds a chance to get armor upon completing a room.Īdds a chance to get hearts upon completing a room.Īdds a chance to get keys upon completing rooms. Throws a Molotov that sets an area on fire.Ĭalls down a bombardment on a large rectangular area.Ĭalls down a missile at the crosshair, causing a large explosion that leaves behind a large pool of poison creep. Dropping the egg into fire spawns a serpent. Dropping the egg and shooting it spawns a gun, item, or yolk creature. Using the egg while missing health fully heals the player. Places explosives on the ground which then can be detonated by using the item again. Places 5 small mines that explode when an enemy comes into contact with them. Places a mine that explodes when an enemy comes near it. Throws a bomb that explodes after a short delay. Resurrects your co-op partner with full health. Fully heals the player, grants a heart container, and increases coolness by 2. Automatically used if the player runs out of health. Grants double damage until the player takes damage. Ingredient for the Bullet That Can Kill The Past, cannot be used. Ingredient for the Bullet That Can Kill The Past. The following is a list of items in Enter the Gungeon. There are currently 271 items in the game total, including 210 base game items, 26 items that were added in the update, 21 items that were added in the update, and 14 items that were added in balls. Single use items will stack if multiple are found. Most active items recharge as damage is dealt, while others recharge on a timer. These items can be passive upgrades, active abilities, or single-use consumables. And the same goes for battery life.Items can be found by opening chests, defeating bosses, purchasing them from shops, or receiving them from NPCs. My recommendation to anyone buying one of these (and I do!), is that you play about with it until you get the sound that's right for you (and there's a lot to choose from), and then leave well alone and just play! Build quality seems excellent, but as to reliability, only time will tell. The built in delay is fairly basic, allowing you to adjust both time and level - I've seen it claimed that if you turn both up all the way, you get a reverb effect - though I remain unconvinced. The Boss Katana Mini in contrast features 3 band eq which in combination with the 3 channel options, will give you pretty much whatever sound you want - personally, I found the clean channel simply too "clean" and the brown channel too "in your face" for my tastes, so will stick to the crunch channel. I decided against the Fly 3 because it only features a single tone control, and rejected the other two because I didn't feel the need for a range of distracting built in effects or a tuner. I'd been thinking about buying a small amp for a few years and at various times had considered buying a Blackstar Fly 3, Roland Micro Cube or a Yamaha THR5 among others. I only play at home for my own amusement, and since I sold my last "proper" guitar amp a number of years ago, had been using a Digitech multi effects pedal fed into my PC as a substitute.
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